Rock Hammer Hold


A private D&D Campaign for the LOD set in the Silver Marches of the Forgotten Realms.
 
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» Marpenoth 21st – 29th – A short rest, then back at it
Mon Aug 30, 2010 2:41 pm by Sam the DM

» Marpenoth 19th & 20th - Defending Overlook
Mon Aug 16, 2010 2:54 pm by Sam the DM

» Marpenoth 18th – Epic Sized Rooms
Mon Aug 16, 2010 1:14 pm by Sam the DM

» Marpenoth 17th – On to Mountainroot Temple
Fri Jul 30, 2010 1:53 am by Lou

» Marpenoth 16th – A Warehouse and its operations
Mon Jul 19, 2010 2:35 pm by Sam the DM

» Marpenoth 15th - Overlook then heading home?
Mon Jul 19, 2010 2:32 pm by Sam the DM

» The Rule of Three Campaign
Tue Jun 29, 2010 4:57 pm by Blaine

» Marpenoth 13th through 14th - A quiet Amyria
Sat Jun 05, 2010 12:27 am by Sam the DM

» Marpenoth 12th - Onward to Fortress Graystone
Fri Apr 23, 2010 4:02 pm by Sam the DM

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Marpenoth 21st – 29th – A short rest, then back at it
Mon Aug 16, 2010 3:25 pm by Sam the DM
After well-deserved week of rest you are once again summoned to the High Hall.

“Greetings, friends,” intones Elder Cadrick as you approach the dais upon which he and the city’s other four leader stand. “We have received a desperate message from Megan Swiftblade, leader of the Free Riders, who you might remember. The Free Riders have discovered that General Zithiruun had a powerful a...

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Comments: 14
Marpenoth 19th & 20th - Defending Overlook
Mon Aug 16, 2010 2:30 pm by Sam the DM
The heroes awaken to the sounds of catapult boulders slamming into the ramparts, and are swiftly summoned to the Council’s war room. During the meeting a messenger burst in with news that Nine Bells is burning. Great Elder Morgoff asked to group to look into it.

The cause of the destruction was a berbalang who spawned two others and they were flying about dropping alchemical bombs o...

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Comments: 1
Marpenoth 18th – Epic Sized Rooms
Tue Jul 27, 2010 11:07 pm by Sam the DM
The president gathered his men and march north through Mountainroot Temple. The next room was larger than their keep back home. The eastern wall was partially destroyed and once again, the room was inhabited by more fey creatures.

Umberto ordered his troops to higher ground as he and Kregnok remained near the entrance to fend off attacks from that direction. Three rounds into the b...

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Comments: 1
Marpenoth 17th – On to Mountainroot Temple
Mon Jul 19, 2010 2:41 pm by Sam the DM
The next morning the real Durkik Forgeheart once again thanked the heroes for rescuing him the day before (but they really did kinda kill him) and took them to the Stone Anvil to a secret area deep within the temple. He showed them the door to the Sepulcher and told them that he could go no further.

The heroes entered the area and saw the stone door at the far end of the enormous roo...

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Comments: 4
Marpenoth 16th – A Warehouse and its operations
Mon Jul 19, 2010 2:35 pm by Sam the DM
The following night the group headed to the tavern and saw Captain Aerun talking to a shady individual in the corner. They had a momentary vision that they blew their cover, but they quickly (and wisely) ducked out of the way and prepared to follow him as he left.

They were not the sneakiest group ever and as Captain Aerun lead them to a seemingly quiet warehouse in the Blister distr...

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Comments: 0
Marpenoth 15th - Overlook then heading home?
Sat Jun 05, 2010 12:34 am by Sam the DM
The towering walls of Overlook rise slowly but steadily over the horizon as you draw ever nearer your destination. From a distance, the city looks as secure and serene as ever, but as you move closer, you can see that all is not as you left it. A great mass of activity bustles around the gates, people lugging stone and timber this way and that, all beneath the watchful eyes of sentinels who stan...

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Comments: 31
The Rule of Three Campaign
Mon Jun 28, 2010 6:04 pm by Sam the DM
The next campaign is tenatively being called the "Rule of Three" Campaign. We won't start it until our current one (the Mercenaries) is over, and for a hint of when that will be, well, you'll all be 30th level at the end of that. The Adventure path you are on is 19 adventures long. Right now, we are just starting the 6th one (The Temple Between).


Depending on how...

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Comments: 2
Marpenoth 13th through 14th - A quiet Amyria
Sat Jun 05, 2010 12:27 am by Sam the DM
Descending the Nether Mountains is much quicker than going up them you soon realize. Travel has been uneventful. Actually, it has been downright boring. Amyria, who just a few days ago became unfused with the ceremonial platinum sword you retrieved from Castle Rivenroar, is nearly comatose. Sure she travels under her own power, in fact she seems tireless and only rests when Umberto calls for t...

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Comments: 0
Marpenoth 12th - Onward to Fortress Graystone
Wed Apr 07, 2010 8:26 am by Sam the DM
Fortress Graystone sits built into the side of a low peak of the Nether Mountains. The structure is well hidden from the eyes of the inhabitants of the Silver Marches, as was the intention of the builders. A massive stone staircase leading into the side of the mountain is the only entrance.

For the last day, thick forest has been giving way to the altitude. Now the mountains rise ...

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Comments: 1
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